


There is the simulation complexity setting, ranging from Sandbox (most features outside building the park are hidden) to Business (all features unlocked).
#Park beyond gameplay password
In the Super NES version of the game, entering your password as TH.L.RCH.Charlie and the Chocolate Parody: The Advisor is a blatant Expy of Willy Wonka.Bungled Suicide: In most versions, when attempting to commit suicide due to going bankrupt, the attempt fails since the owner jumps from the first floor.Building is Welding: The engineers repairing the rides.Though to be fair, it's meant to be one of those tame deals which lets you get a tour of the whole park and transport guests from one place to another easily with multiple stations, so completely justified.It looks cool and the reliability of it is generally very good indeed, but it provides the worst entertainment out of all the rides.

Awesome, but Impractical: The Monorail ride.The only way to break them out of it is to fire them. Mechanics can also get stuck running in endless circles while a ride is breaking down.Oh, and even if you do assign them a route, they may ignore it anyway. If you don't assign your handymen a patrol route, they may engage in activities such as: A) ignoring trashy areas of the park and run around in circles in clean areas B) patrolling queue lines, which don't even get trash, or C) deciding to go mow the lawn miles away from where everything is.Guests can also get stuck by deciding to walk into ponds, ride exits, and, well, just about anything. Artificial Stupidity: Guests will get stuck by walking into a U-shaped area in the Water Tubing ride, despite having to go off the paved area and try to get stuck.
